
The new health system also forces you to keep an eye on what enemies are in the battlefield. Even on legendary, there are times where you can be locked in combat with an elite just to see a nearby marine unload his gun into him, taking down his shield, or outright finishing him off when both your shields are down. I kind of had the idea since we had no co-op, the marines should feel more like co-op buddies than they did before. In fact, if you keep your BR, DMR, and Sniper marines alive at the end of the tank run on AOTCR, they will snipe at enemies as you fight your way to the top of the pyramid. The fact they use things like the BR also helps, as they can provide cover from range. They also got a melee attack too, so sometimes you can see them kick grunts to death.


We tuned some of their firing behavior to be much more aggressive, and messed with some of their shielding and health values so they just didn't get whittled down as much over time, and would more often die if they you just them get continuously shot.
